Farm Doku
A cosy farm twist on logic puzzles: place one animal per row, column and colour, without letting them touch.
- Logic puzzles with a farm-building meta
- Released on iOS & Android
- Updates after launch
Prototype in hours, port to Unity or Godot in days, full mobile release in weeks. Playable ads too. Production quality, and I stick around after launch for updates.
Released mobile games where I was the main developer, built while working with game studios and publishers.
A cosy farm twist on logic puzzles: place one animal per row, column and colour, without letting them touch.
Tap the arrow cubes in the right order to dismantle huge 3D structures, one satisfying block at a time.




Merge turrets, plan every move and stop the robot invasion in a turn-based tower defense with no timers.




Slide coloured blocks out through matching gates. Easy to learn, surprisingly tricky to master.
I also build HTML5 playable ads that turn scrollers into installs. Tap one to play it.


No team to coordinate and no hand-offs: I code, design, model and cut the trailer myself, so nothing sits waiting.
A playable build of your core idea, so you can feel it instead of reading about it.
Your game or prototype moved to Unity or Godot, with clean code that's easy to extend.
Content, UI, ads & IAP, store page and submission to the App Store and Google Play.
Fixes, new levels and features after launch, whenever you need them.
Delivery in under a month, guaranteed, however complex the project is.
Unity and Godot gameplay, systems, tools and mobile optimisation.
Interactive HTML5 ads for AppLovin, ironSource, Google and Meta.
SDKs, ads & IAP, store submission for iOS and Android, then updates after launch.
Clean, juicy game interfaces designed in Figma and built pixel-perfect.
Blender modelling, AI-assisted 3D with Meshy and Tripo, Spine animation.
Trailers, ad creatives and store videos that actually show the gameplay.
Send me a small piece of your game and see the speed and quality for yourself before committing to anything bigger.

Tell me what you're building. I reply fast, and the prototype comes faster than you'd expect.