Let's talk
Hi, I'm LafincatFreelance game dev · Unity & Godot

I make gamesreal quick.

Prototype in hours, port to Unity or Godot in days, full mobile release in weeks. Playable ads too. Production quality, and I stick around after launch for updates.

  • Hoursto a playable prototype
  • < 1 monthto delivery, guaranteed
  • 12released games I worked on
  • Test taskfree, just ask
My work

Games I've developed

Released mobile games where I was the main developer, built while working with game studios and publishers.

Logic puzzle

Farm Doku

A cosy farm twist on logic puzzles: place one animal per row, column and colour, without letting them touch.

  • Logic puzzles with a farm-building meta
  • Released on iOS & Android
  • Updates after launch
3D puzzle

Tap Block Puzzle 3D

Tap the arrow cubes in the right order to dismantle huge 3D structures, one satisfying block at a time.

  • 3D tap-out gameplay on mobile
  • Released on iOS & Android
  • 10K+ installs on Google Play
Grid Guardians screenshot
Tower defense

Grid Guardians

Merge turrets, plan every move and stop the robot invasion in a turn-based tower defense with no timers.

  • Merge + turn-based tower defense
  • Daily challenges & progression
  • Released on iOS & Android
Block Out: Color Puzzle screenshot
Color puzzle

Block Out: Color Puzzle

Slide coloured blocks out through matching gates. Easy to learn, surprisingly tricky to master.

  • Sliding-block color puzzles
  • Released on Google Play

Games I contributed to

Team projects where I worked on features, gameplay and polish.

Video Merge Puzzle screenshot

Video Merge Puzzle

Jigsaw
Subway Jam: Bus Sorting screenshot

Subway Jam: Bus Sorting

Sorting puzzle
Car Parking Jam 3D screenshot

Car Parking Jam 3D

Traffic puzzle
Arrow Cube Master screenshot

Arrow Cube Master

3D puzzle
Match Goods: Sort 3D screenshot

Match Goods: Sort 3D

Sorting puzzle
AI Rebellion: Stickman screenshot

AI Rebellion: Stickman

Action
Games for Cats screenshot

Games for Cats

Casual
Walk Safe screenshot

Walk Safe

Kids
Playable ads

Playable ads you can try right here

I also build HTML5 playable ads that turn scrollers into installs. Tap one to play it.

  • One lightweight HTML file
  • Ready for AppLovin, ironSource, Google Ads & Meta
  • Built from the game's real art and mechanics
Farm DokuLogic puzzle tutorialFull screen ↗
Merge Video PuzzleSwap & merge jigsawFull screen ↗
How fast?

Speed is the whole point

No team to coordinate and no hand-offs: I code, design, model and cut the trailer myself, so nothing sits waiting.

  1. Hours

    Prototype

    A playable build of your core idea, so you can feel it instead of reading about it.

  2. Days

    Port & production

    Your game or prototype moved to Unity or Godot, with clean code that's easy to extend.

  3. Weeks

    Mobile release

    Content, UI, ads & IAP, store page and submission to the App Store and Google Play.

  4. After

    Updates & support

    Fixes, new levels and features after launch, whenever you need them.

Delivery in under a month, guaranteed, however complex the project is.

What I do

One person, every piece of the game

Game development

Unity and Godot gameplay, systems, tools and mobile optimisation.

Playable ads

Interactive HTML5 ads for AppLovin, ironSource, Google and Meta.

Release & support

SDKs, ads & IAP, store submission for iOS and Android, then updates after launch.

UI / UX design

Clean, juicy game interfaces designed in Figma and built pixel-perfect.

3D & 2D art

Blender modelling, AI-assisted 3D with Meshy and Tripo, Spine animation.

Video & promo

Trailers, ad creatives and store videos that actually show the gameplay.

Worked with in production
  • Unity
  • Godot
  • Blender
  • Figma
  • Spine
  • MeshyAI
  • TripoAI
  • Google Flow
  • CapCut
  • Audacity
Not sure yet?

Try me with a test task

Send me a small piece of your game and see the speed and quality for yourself before committing to anything bigger.

Lafincat mascot: a laughing cat in a bow tie
  • Prototype in hours
  • Port to Unity or Godot in days
  • Full mobile release in weeks
  • Support & updates after launch

Got a game idea? Let's make it.

Tell me what you're building. I reply fast, and the prototype comes faster than you'd expect.